And together we form!! CosmiBridgital!!

Some of the most creative and awesome people I’ve had the pleasure to work with: (left to right) Andrew, Edgar, some dude in a kilt, Matt, and Eric.

Eclipse Phase Geekery

I’m playing an uplifted Humpback Whale who’s been sleeved into a human bio-morph.  Woo!

 

My excellent friend Erik Schmidt (not that one) recently invited me in to a roll playing Role Playing (my geek shame knows no bounds) game called Eclipse Phase and I can’t remember when I’ve had more 12 year old kid type fun since I was, well, 12.  If you like old fashioned paper and pencil roll playing games, give this one a spin.  The folks at Posthuman Studios give this one away for free and it is really amazing.

 

Erik has made some really cool character sheets to download for free if you’re interested.

 

FaceBook Suicide

(Note: I don’t know who the original artist was on this photo, but a Tineye Search turned up a ton of ‘em)


Update: You can block yourself from ever seeing facebook again by editing your /etc/hosts file and adding a series of URL’s to it. Here’s how.


I just committed Facebook Suicide.

Sadly, I won’t know if it was successful for two weeks because that’s the “cooling off period” that FB insists on. If I log in to Facebook via any means at all, I’ll be resurrected. This means if I visit a site that I’ve used FBConnect on and it uses that ID to give me access (to that non-FB site), I’ll be re-instated. It’s just so slippery and weird.

I love social media but Facebook is really creeping me out now and it’s time to leave.

Here’s my suicide note to my FB “friends”:

Hey there Facebook Peeps.

I’ve attempted this almost as many times as I’ve attempted to quit smoking, but after I searched for a clean and easy way to completely eradicate FB from my life and found that FaceBook has been systematically hunting down and killing sites that help you leave, I just think it’s time to move on.

I’ve found a few cool new apps like Path (http://www.path.com) and I’m using Instagram still (http://instagram.com) as well as blogging on my site (which is in dire need of a facelift) (http://lindsaydigital.com).

I love you all and I look forward to seeing you, my “friends”, in the real world soon. Let’s have dinner, OK?

Here’s some links:

FaceBook Stuff:
- Instructions on how to extract yourself on LifeHacker: (even these guys have to post a disclaimer so they wouldn’t get attacked) http://lifehacker.com/5813506/how-to-delete-your-facebook-account
- Web2.0 Suicide Machine (Now rendered toothless) http://suicidemachine.org/ Don’t miss the C&D letter from Facebook!: http://suicidemachine.org/download/Web_2.0_Suicide_Machine.pdf
- Seppukkoo (http://REDACTED) – Also shut down by FB.

(Interesting note: Facebook won’t allow me to post the URL to seppukkoo so just put “www” and “.com” on either end.

Here’s how you can get ahold of me:

Spencer Lindsay
1812 Alice St.
Santa Cruz, CA
95062

(831)419-4915

spence@spencerlindsay.com

http://about.me/spencerlindsay

Peace,

Spence.

Stuxnet: Weaponized Code

A very cool motion graphic about the first weaponized virus.

 

Blade Runner Homage

Really excellent series of Tokyo timelapses set to Vangelis and a young Harrison Ford.

I love engineers

This is some amazing work:

Rendering Synthetic Objects into Legacy Photographs from Kevin Karsch on Vimeo.

Unite 11 – Day three

Woke up this morning a little bleary from last nights Unity party at Temple in SF. Watching a presentation on AR right now.

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Really looking forward to more providers entering the space with LESS EXPENSIVE solutions.

This has been a really inspiring conference. Can’t wait to get back to the lab.

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Amazing post mortem by Alan Price from Ohio State on a realtime simulation of the Sun Dagger in Chaco Canyon. Super interesting talk.

Zoea

This is an example of one of the Plankton critters we built for the Monterey Bay Aquarium this year.

Unite11 – awards ceremony

Some really excellent games at this years Unite awards.

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Unite11 – particle systems in 3.5

A random bald technical artist from Unity shows off the new particle animation features in rev 3.5.

Terrible presentation, but super drool-worthy enhancements to the system.

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