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	<title>I wish I could draw</title>
	<atom:link href="http://lindsaydigital.com/blog/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://lindsaydigital.com/blog</link>
	<description>A (usually) visual blog to share my work and things that other artists create.</description>
	<lastBuildDate>Sat, 17 Mar 2012 00:42:42 +0000</lastBuildDate>
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		<title>More #unity3d Jelly progress.</title>
		<link>http://lindsaydigital.com/blog/?p=629</link>
		<comments>http://lindsaydigital.com/blog/?p=629#comments</comments>
		<pubDate>Sat, 17 Mar 2012 00:42:42 +0000</pubDate>
		<dc:creator>Spence</dc:creator>
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		<guid isPermaLink="false">http://lindsaydigital.com/blog/?p=629</guid>
		<description><![CDATA[Getting really close now, this weekend will be the final tuning and then we go for install the next week. Here&#8217;s the latest]]></description>
			<content:encoded><![CDATA[<p><a href="http://lindsaydigital.com/lab/sandBox_31416/sandBox_31416.html" target="_blank"><img src="http://lindsaydigital.com/blog/wp-content/uploads/2012/03/jellySS_000.jpg" alt="" title="jellySS_000" width="500" height="255" class="aligncenter size-full wp-image-631" /></a></p>
<p>Getting really close now, this weekend will be the final tuning and then we go for install the next week.</p>
<p><a href="http://lindsaydigital.com/lab/sandBox_31416/sandBox_31416.html" target="_blank"><strong>Here&#8217;s the latest</strong></a></p>
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		<title>Jellyfish Progress in #unity3d</title>
		<link>http://lindsaydigital.com/blog/?p=625</link>
		<comments>http://lindsaydigital.com/blog/?p=625#comments</comments>
		<pubDate>Thu, 15 Mar 2012 03:57:22 +0000</pubDate>
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		<guid isPermaLink="false">http://lindsaydigital.com/blog/?p=625</guid>
		<description><![CDATA[After many hours of geekery, we came up with a pretty good example of a jellyfish. Plenty of work to do still on shaders, adding mouth arms, textures, etc. But I think we&#8217;re getting really close with the fluid motion of the tentacles. Check it out. Do me a favor? Tell me which one you [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://lindsaydigital.com/lab/jellies_000.jpg" class="alignnone" width="500" height="173" /></p>
<p>After many hours of geekery, we came up with a pretty good example of a jellyfish.  Plenty of work to do still on shaders, adding mouth arms, textures, etc.  But I think we&#8217;re getting really close with the fluid motion of the tentacles.</p>
<p><a href="http://lindsaydigital.com/lab/sandBox_31412/sandBox_31412.html"><strong>Check it out.</strong></a></p>
<p>Do me a favor?  Tell me which one you like better in the comments.  That would totally help me.</p>
<p><strong>Thanks!</strong></p>
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		<title>Incredible short from Gnomon</title>
		<link>http://lindsaydigital.com/blog/?p=620</link>
		<comments>http://lindsaydigital.com/blog/?p=620#comments</comments>
		<pubDate>Wed, 29 Feb 2012 16:06:38 +0000</pubDate>
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		<description><![CDATA[Archetype. How did I not see this yet? &#160; I&#8217;d love to see this get made into a movie.]]></description>
			<content:encoded><![CDATA[<p><strong>Archetype. How did I not see this yet?</strong></p>
<p>&nbsp;</p>
<p><iframe width="500" height="315" src="http://www.youtube.com/embed/KB53H3-qOWk?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>I&#8217;d love to see this get made into a movie.</p>
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		<title>Ideum MultiTouch</title>
		<link>http://lindsaydigital.com/blog/?p=608</link>
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		<pubDate>Mon, 27 Feb 2012 23:31:20 +0000</pubDate>
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		<guid isPermaLink="false">http://lindsaydigital.com/blog/?p=608</guid>
		<description><![CDATA[I left out a really important portion of the team that built the Touch Wall at the Monterey Bay Aquarium in my previous post about it: The guys who made the incredible hardware our cool app runs on: Ideum Jim Spadaccini, who runs Ideum, was one of the founders of the Exploratorium up in San Francisco [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-609" href="http://lindsaydigital.com/blog/?attachment_id=609"><img class="aligncenter size-large wp-image-609" title="ideumHardware" src="http://lindsaydigital.com/blog/wp-content/uploads/2012/02/ideumHardware-1024x802.jpg" alt="" width="500" /></a></p>
<p>I left out a really important portion of the team that built the Touch Wall at the Monterey Bay Aquarium in my <strong><a href="http://lindsaydigital.com/blog/?p=567">previous post</a></strong> about it: The guys who made the incredible hardware our cool app runs on: <a href="http://www.ideum.com/"><strong>Ideum</strong></a></p>
<p>Jim Spadaccini, who runs Ideum, was one of the founders of the <strong><a href="http://www.exploratorium.edu/">Exploratorium</a></strong> up in San Francisco and has a <strong><a href="http://www.ideum.com/blog/2010/11/building-a-high-resolution-multitouch-wall-part-1/">four part blog post</a></strong> about how they manufactured this beast from scratch.  If you&#8217;re interested in multitouch on a large scale or are just a geek, you&#8217;ll find it pretty cool.</p>
<p>&nbsp;</p>
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		<title>Physics noodling in #Unity3d</title>
		<link>http://lindsaydigital.com/blog/?p=581</link>
		<comments>http://lindsaydigital.com/blog/?p=581#comments</comments>
		<pubDate>Wed, 15 Feb 2012 22:25:59 +0000</pubDate>
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		<guid isPermaLink="false">http://lindsaydigital.com/blog/?p=581</guid>
		<description><![CDATA[EDIT: The UnityPackage for all this madness is here. (If you aren&#8217;t familiar with what a .unitypackage is, don&#8217;t bother) Next project has to do with Jellyfish for a client and we&#8217;ve bitten off quite a large chunk. Not a chunk that is un-biteable mind you, use a rather large bite. This is what we&#8217;re [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://smallgreenbug.com/xfer/jellyTests/jellyLinkage_001/jellyLinkage_001.html"><img class="aligncenter size-full wp-image-592" title="jellyLinkage_000" src="http://lindsaydigital.com/blog/wp-content/uploads/2012/02/jellyLinkage_0001.jpg" alt="" width="500" height="190" /></a></p>
<p><strong>EDIT:</strong> The UnityPackage for all this madness is <strong><a href="http://smallgreenbug.com/xfer/jellyTests/linkageTest_000.unitypackage">here.</a> (If you aren&#8217;t familiar with what a .unitypackage is, don&#8217;t bother)</strong></p>
<p>Next project has to do with Jellyfish for a client and we&#8217;ve bitten off quite a large chunk.  Not a chunk that is un-biteable mind you, use a rather large bite.</p>
<p>This is what we&#8217;re trying to do in realtime:</p>
<p>In attempting to create a realistic movement in realtime that responds with the appropriate &#8220;feel&#8221; to visitor input, I started looking on line for examples of fluid motion in Unity 3D.  The <strong><a href="http://unity3d.com/support/documentation/Components/class-SkinnedCloth.html">Skinned Cloth</a></strong> component is great for dresses and cloaks, but after several hours of messing with it, I couldn&#8217;t come up with a really nice fluid motion.</p>
<p>After then messing around with the Interactive Cloth component for a few hours, I realized that I was going to approach it from another direction.  A buddy of mine from the Atari days suggested I check out <strong><a href="http://unity3d.com/support/resources/unite-presentations/battlestar-galactica-mmo-art-production">this video</a></strong> (around 0:40) from Unite 11, which actually got me on the track I&#8217;m on now.</p>
<p>Starting with some bone objects and attaching rigid body and hinge components, I&#8217;ve been able to create a super low-res jelly.  The problem I&#8217;m running into right now is that as I copy and then rotate the &#8220;arm&#8221; chain around, the physics start drifting after a minute or so which eventually causes the jelly to lock up.  It&#8217;s the &#8220;Sea of Dead Jellies&#8221; exhibit!  No.</p>
<p><img class="aligncenter size-large wp-image-584" title="jellyLinkage_001" src="http://lindsaydigital.com/blog/wp-content/uploads/2012/02/jellyLinkage_001-1024x490.jpg" alt="" width="500" /></p>
<p>What I&#8217;ve got so far (you&#8217;ll need the plugin):</p>
<p style="text-align: center;"><a href="http://smallgreenbug.com/xfer/jellyTests/jellyLinkage_001/jellyLinkage_001.html"><img class="aligncenter size-full wp-image-593" title="jellyLinkage_002" src="http://lindsaydigital.com/blog/wp-content/uploads/2012/02/jellyLinkage_002.jpg" alt="" width="500" height="279" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>Collapsing and Anthropomorphized Cooling Towers FTW</title>
		<link>http://lindsaydigital.com/blog/?p=577</link>
		<comments>http://lindsaydigital.com/blog/?p=577#comments</comments>
		<pubDate>Thu, 09 Feb 2012 23:08:46 +0000</pubDate>
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		<guid isPermaLink="false">http://lindsaydigital.com/blog/?p=577</guid>
		<description><![CDATA[VFX?  Check &#160; Green Energy?  Check &#160; Excellent Mustaches?  Check &#160; I really love the two saluting ones. &#160;]]></description>
			<content:encoded><![CDATA[<p>VFX?  Check</p>
<p>&nbsp;</p>
<p>Green Energy?  Check</p>
<p>&nbsp;</p>
<p>Excellent Mustaches?  Check</p>
<p>&nbsp;</p>
<p>I really love the two saluting ones.</p>
<p>&nbsp;</p>
<p><iframe width="420" height="315" src="http://www.youtube.com/embed/ggg3C87UVCY?rel=0" frameborder="0" allowfullscreen></iframe></p>
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		<title>Women in space</title>
		<link>http://lindsaydigital.com/blog/?p=575</link>
		<comments>http://lindsaydigital.com/blog/?p=575#comments</comments>
		<pubDate>Thu, 09 Feb 2012 17:00:00 +0000</pubDate>
		<dc:creator>Spence</dc:creator>
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		<description><![CDATA[These are really cool. This one makes me wonder: Who were the first couple to, um,.. couple in space?]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/planetbond/sets/72157612379863486/with/4775067396/"><strong>These</strong></a> are really cool.</p>
<p><a href="http://www.flickr.com/photos/planetbond/4775067396/in/set-72157612379863486"><strong>This one</strong></a> makes me wonder: Who were the first couple to, um,.. couple in space?</p>
<p><img class="alignnone" title="Women in Space" src="http://farm3.staticflickr.com/2786/4436306615_611b728f52.jpg" alt="" width="500" height="500" /></p>
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		<title>Monterey Bay Aquarium Plankton Touch Wall: Making Of</title>
		<link>http://lindsaydigital.com/blog/?p=567</link>
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		<pubDate>Thu, 09 Feb 2012 04:07:59 +0000</pubDate>
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		<description><![CDATA[So we finally finished the &#8220;making of&#8221; video for the last project Paul and I completed for the Aquarium.  I think it turned out pretty well. &#160;]]></description>
			<content:encoded><![CDATA[<p>So we finally finished the <a href="http://vimeo.com/36418701"><strong>&#8220;making of&#8221; video</strong></a> for the last project Paul and I completed for the Aquarium.  I think it turned out pretty well.</p>
<p>&nbsp;</p>
<p><iframe src="http://player.vimeo.com/video/36418701?title=0&amp;byline=0&amp;portrait=0" width="500" height="281" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
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		<title>And together we form!! CosmiBridgital!!</title>
		<link>http://lindsaydigital.com/blog/?p=563</link>
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		<pubDate>Mon, 30 Jan 2012 20:09:04 +0000</pubDate>
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		<description><![CDATA[Some of the most creative and awesome people I&#8217;ve had the pleasure to work with: (left to right) Andrew, Edgar, some dude in a kilt, Matt, and Eric.]]></description>
			<content:encoded><![CDATA[<p>Some of the most <strong>creative</strong> and <strong>awesome</strong> people I&#8217;ve had the pleasure to work with: (left to right) Andrew, Edgar, some dude in a kilt, Matt, and Eric.</p>
<p><a rel="attachment wp-att-564" href="http://lindsaydigital.com/blog/?attachment_id=564"><img class="aligncenter size-large wp-image-564" title="CosBridgital" src="http://lindsaydigital.com/blog/wp-content/uploads/2012/01/CosBridgital-1024x768.jpg" alt="" width="500" /></a></p>
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		<title>Eclipse Phase Geekery</title>
		<link>http://lindsaydigital.com/blog/?p=544</link>
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		<pubDate>Sat, 28 Jan 2012 22:02:57 +0000</pubDate>
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		<description><![CDATA[I&#8217;m playing an uplifted Humpback Whale who&#8217;s been sleeved into a human bio-morph.  Woo! &#160; My excellent friend Erik Schmidt (not that one) recently invited me in to a roll playing Role Playing (my geek shame knows no bounds) game called Eclipse Phase and I can&#8217;t remember when I&#8217;ve had more 12 year old kid [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-552" href="http://lindsaydigital.com/blog/?attachment_id=552"><img class="aligncenter size-large wp-image-552" title="whaletest_02" src="http://lindsaydigital.com/blog/wp-content/uploads/2012/01/whaletest_021-1024x576.jpg" alt="" width="500" /></a></p>
<p><strong>I&#8217;m playing an uplifted Humpback Whale who&#8217;s been sleeved into a human bio-morph.  Woo!</strong></p>
<p>&nbsp;</p>
<p>My excellent friend <strong><a href="http://luxurybauble.com/" target="_blank">Erik Schmidt</a></strong> (not that one) recently invited me in to a <del>roll playing</del> Role Playing (my geek shame knows no bounds) game called <strong><a href="http://eclipsephase.com/" target="_blank">Eclipse Phase</a></strong> and I can&#8217;t remember when I&#8217;ve had more <a href="http://oldschoolgm.posterous.com/tag/eclipsephase"><strong>12 year old kid type </strong>fun</a> since I was, well, 12.  If you like old fashioned paper and pencil roll playing games, give this one a spin.  The folks at Posthuman Studios give this one away for free and it is really amazing.</p>
<p>&nbsp;</p>
<p>Erik has made some really cool <strong><a href="http://unpossiblelabs.com/">character sheets to download</a></strong> for free if you&#8217;re interested.</p>
<p>&nbsp;</p>
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